March 2020 - Present
Senior Game Developer
- Responsible for the development and maintenance of the unity implementation of a 3-engine middleware project, ensuring seamless functionality across server and game client components.
- Revised, modularized, and updated old codebases to modern development standards, improving functionality.
- Led the development of specialized frameworks, maximizing code reusability across multiple implementations.
- Involved in the Full cycle development process from concept to publishing.
- Consistently delivered high-quality, optimized code, ensuring smooth gameplay across platforms while actively debugging and resolving issues to enhance the user experience.
- Work with cross-functional teams to ensure quality throughout the software development lifecycle.
- Develop and execute automated test scripts to test the application.
- Collaborated with multiple game studios and cross-functional teams to ship games on various platforms, participating in game design, and providing solutions to development challenges while meeting project timelines.
